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| Totally in After Effects |
Such a pain keeping up with reels. This is my current (kind of- within the year) TV reel... not to be confused with my animation reel or effects reel. They're being updated next. Then there's the website...
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| Totally in After Effects |


The story is the jacks take the queens away, and this is a moment in the battle when one King loses his Queen, and the other saves his. It's rather oddly shaped, so I cut it in half to see the parts better. I overplayed the curves, but tried to maintain the "playing card" emphasis in shape, design and color. Interaction between all six cards was key, and drove most of my decisions. Just ignore the feet on the King of Spades...
I needed a way for this rat to zip around looking for whatever before he snatches this piece of cheese from the trap. First instinct is to inbetween it the "regular" way- using exaggerated squash and stretch frames and a couple of other tricks. But you run into problems immediately. There is not enough time for anticipation, the turn takes too long, you can't read the accent before the transition, you don't get the zipping around visual... So Tex Avery back in the day was experimenting with a three drawing run with blur frames, and he had a character who zipped from one pose to the next. This idea was later built upon and evolved- Chuck Jones had his distorted version of transitional inbetweens (probably one of the more famous). So I spent a couple of weeks dissecting Tex Avery's formula- 5 frame virtual hold on the accent with a cushion back, using three blurs (combining the anticipation, the inbetweens, and the follow through).
Tonight was the premier for our show "Sleepy Time Pals" at Chaplin Theater- a screening theater deep in the bowels of a place called Raleigh Studios on Melrose in Hollywood. From the corner of Bronson and Melrose, you have this view of the Hollywood sign on Mt. Lee. Across the street, you've got legendary Paramount Pictures. You may have never heard Raleigh Studio (Producer's Studio), but if you know anything about Hollywood, this is one of the oldest studios around. This place was here twelve years or so before Paramount. It's changed names a couple of times, but the Clune building is still there. You've se
en sets at Raleigh Studios if you've ever seen "The Closer" on TNT or maybe you watch "Private Practice." Parts of "Ironman" were shot here. Way back when: "Gunsmoke", "What Happened to Baby Jane." The place has atmosphere; it's fantastic. There are about a dozen different stages on the lot. A bunch of offices, equipment rooms, a large silver cow, trailers... there is a lot going on at this little place. Some of the pictures are pictures of pictures from my Blackberry (I left the USB cable on the computer at work and I'm too
character. It was a classic theater with the projector house, drapery hanging, the lights, the seats, and the place had a pretty good crowd.
finally get to see your work on the big screen, all rendered with the textures and composited, and you can turn to your friend and say "that's mine...that's mine...this scene was ours..." it finally seems to be worth it. Sleepy Time Pals is a live action 3d composite cartoon designed to get kids in a bedtime routine. There were literally all age groups there to include a population of children, and I was impressed with the audience response. People laughed at the jokes
Character walk work-in-progress of a rotund man walking toward the camera, adjusting his pants. Right now I'm modifying a chart for a walk on 16's (legs and body) and I'll chart the arms and hands a little differently. Overall, I'm pleased. The silhouettes are easy to read and the arcs support the action.
Went crazy looking for a good way to animate this butterfly flying. Left plenty of room for overlap, broke a few joints, picked out strong poses and an interesting breakdown. I condensed it down to a classic run on 6's- where drawings 1 and 7 are close. I put the body on a different chart than the wings, just for some variation.


Still ironing out problems with the butter fly rig. The MEL script for the wing flutter is giving me headaches. The lizard rig is WIP as well. I'm working out some teeth and tongue issues, and the blendshapes are non-existent. I atleast want some basic emotion to work with. Right now the jaw opens and shuts... and that is about it. The body is okay. Thinking seriously about gutting this rig and starting over. The butterfly is so small, a few issues won't really matter (which is why it lacks a normal map and some of the other things 3d models normally have). But the lizard, my main squeeze for this sequence, needs some personality. I'm already planning my shots for this animation, and I'll likely post some of my planning.





Just to recap...