Showing posts with label traditional. Show all posts
Showing posts with label traditional. Show all posts

20 July 2011

Pole Dancing Rats, y'all

More sketches to build up the bible for my short, The Squeakeasy. Some will end up as layouts. Looking for a color scheme that is very specific- so far, no luck.

02 October 2010

Work In Progress

Back in Maya again, experimenting with some of the devices and charts I've picked up from some very classic early cartoons. Mostly from the work of Friz Freleng and Tex Avery. Most of these curves are still linear or step. I've still got about 130 or so frames to animate, some things to refine (especially facial), and then cleanup. I've actually found a way to use some of the blur frame 2d idea in Maya (see rat animation below), but I'm not going to use it here. I'm thinking about using a motion blur on some of the fastest movements and see what it looks like. This piece is cartoony without all the squash and stretch. And I should tell you, there is a naked lady... I've been exposed to too much Benny Hill lately.


28 April 2010

Not Just Another Walk Cycle

Character walk work-in-progress of a rotund man walking toward the camera, adjusting his pants. Right now I'm modifying a chart for a walk on 16's (legs and body) and I'll chart the arms and hands a little differently. Overall, I'm pleased. The silhouettes are easy to read and the arcs support the action.

02 November 2009

Two More weeks of Vilppu


Just to recap...

The top drawings are two minute poses completed on the first day of Vilppu's 2009 Life Drawing Class at The Animation Guild Office in Hollywood. People who have drawn with me know I like fast gestures (fifteen seconds and less). Sometimes I lack the patience to sit through the longer poses. The bottom drawings are the fourth class. The center drawing is a ten minute pose and the marker drawings are half hour. The ten minute pose and the two minute drawings aren't all that different- just a tad more built up. The goal is to have the initial gesture completed very loosely, very quickly- in about 10-15 seconds. Then you build using your shapes. You just keep building it like anything else. Then time runs out.