Showing posts with label keys. Show all posts
Showing posts with label keys. Show all posts

02 October 2010

Work In Progress

Back in Maya again, experimenting with some of the devices and charts I've picked up from some very classic early cartoons. Mostly from the work of Friz Freleng and Tex Avery. Most of these curves are still linear or step. I've still got about 130 or so frames to animate, some things to refine (especially facial), and then cleanup. I've actually found a way to use some of the blur frame 2d idea in Maya (see rat animation below), but I'm not going to use it here. I'm thinking about using a motion blur on some of the fastest movements and see what it looks like. This piece is cartoony without all the squash and stretch. And I should tell you, there is a naked lady... I've been exposed to too much Benny Hill lately.


26 August 2010

I needed a way for this rat to zip around looking for whatever before he snatches this piece of cheese from the trap. First instinct is to inbetween it the "regular" way- using exaggerated squash and stretch frames and a couple of other tricks. But you run into problems immediately. There is not enough time for anticipation, the turn takes too long, you can't read the accent before the transition, you don't get the zipping around visual... So Tex Avery back in the day was experimenting with a three drawing run with blur frames, and he had a character who zipped from one pose to the next. This idea was later built upon and evolved- Chuck Jones had his distorted version of transitional inbetweens (probably one of the more famous). So I spent a couple of weeks dissecting Tex Avery's formula- 5 frame virtual hold on the accent with a cushion back, using three blurs (combining the anticipation, the inbetweens, and the follow through).


26 January 2010

Butterfly Wing Flutter Plans

Went crazy looking for a good way to animate this butterfly flying. Left plenty of room for overlap, broke a few joints, picked out strong poses and an interesting breakdown. I condensed it down to a classic run on 6's- where drawings 1 and 7 are close. I put the body on a different chart than the wings, just for some variation.