Showing posts with label walk cycles. Show all posts
Showing posts with label walk cycles. Show all posts

19 June 2011

Risky Baseball - Joe's Rig Test

Joe's rig test. I owe the walk cycle charts and timing to Eric Larson and Milt Kahl, so I wish you'd appreciate it when it comes around. I modified it a little, but basically, it is the same strut of arrogance and overconfidence that Casey, from Casey at the Bat (1947) had walking to the plate. Joe's bat's name is Black Betsy. Video below, rig is absolutely raw at this state, with no corrective blendshapes or PSD's. In case you wonder why he is in his shorts, the uniform is nCloth, and while I have some settings arranged, the model's rig test was to be bare to see weighting problems easier. The tangents are still in linear, and I sped up the end in the interest of time, but it's looking really good for good ol' Joe that he'll get to play baseball again.
Think he's proud enough?

02 October 2010

Work In Progress

Back in Maya again, experimenting with some of the devices and charts I've picked up from some very classic early cartoons. Mostly from the work of Friz Freleng and Tex Avery. Most of these curves are still linear or step. I've still got about 130 or so frames to animate, some things to refine (especially facial), and then cleanup. I've actually found a way to use some of the blur frame 2d idea in Maya (see rat animation below), but I'm not going to use it here. I'm thinking about using a motion blur on some of the fastest movements and see what it looks like. This piece is cartoony without all the squash and stretch. And I should tell you, there is a naked lady... I've been exposed to too much Benny Hill lately.


28 April 2010

Not Just Another Walk Cycle

Character walk work-in-progress of a rotund man walking toward the camera, adjusting his pants. Right now I'm modifying a chart for a walk on 16's (legs and body) and I'll chart the arms and hands a little differently. Overall, I'm pleased. The silhouettes are easy to read and the arcs support the action.