15 December 2010
10 December 2010
24 November 2010
Roughs of what I sit around doing while others are making me wait. Don't get excited about it, the tangents are still in step.
Two guys juggling sounds pretty simple. After all, it's a repeater, right? Well, kinda. It's constantly throwing and catching, mostly everything is in "figure eights." To break up the pattern a little bit, I modified a vibration formula- you make two patterns of action, and then you interleave them together in different combinations. It's an old trick. Tracking the pins was the challenge. I decided to animate them the old fashioned way too. The cheat would be to use a script or expressions for the rotation. Nothing in nature is going to act that perfectly. The thumbnails for the motion of the pins, if you're into how I got them to move with the spin in Maya.
04 November 2010
15 October 2010
Some of the kind of thing I've been working on lately- blood splatter, artificial props, wire removal, and other VFX stuff. This is After Effects. Red Giant makes some of the best plug-ins for After Effects on the market, and they are reasonable. Check them out. Probably the most essential are Trapcode and Knoll light factory- they'll make working efficiency skyrocket.
02 October 2010
08 September 2010
Finally got a guy I know to take me and a couple of friends up in his helicopter. Scary thing is, I work with these crazies...
Edited about an hour and a half into five minutes or so. You'll see some views of Hollywood and LA mostly- the dried up river bed and some mountains. A lot of it was like looking down at a model, about 900 feet up.
26 August 2010
25 August 2010
Look what life drawing did for me...
Was inspired by a friend's drawing (Amanda Dockery) that exists but isn't finished yet (that I know of). I've been playing around with some of Vilppu's composition classes, so it seemed like a viable project. Of course, it started as a sketch and evolved from several references (mostly women's rugby for the interactive poses).
23 July 2010
This is the sign on the corner of Bronson and Melrose. What's neat about this lot is you can see how the place has grown and evolved. The newest buildings on the lot kind of follow this design- with mirrorized windows. The older parts I think are the most interesting- the Bronson gate (below) has a lot of personality. Through it all, this place has made it's money renting stage space to other studios, which is brilliant. The theater is named for Charlie Chaplin, who was himself something of a living cartoon character. It was a classic theater with the projector house, drapery hanging, the lights, the seats, and the place had a pretty good crowd.
The show was about 20 minutes. I worked on this a little less than a year, but I know it was longer than that in the making. Probably about 30 people or so at one point or another had their hands on it. A lot of work and anxiety and frustration and love goes into something like this. It's time away from your home, family, friends, pets, reality. Production consumes your life, and when you finally get to see your work on the big screen, all rendered with the textures and composited, and you can turn to your friend and say "that's mine...that's mine...this scene was ours..." it finally seems to be worth it. Sleepy Time Pals is a live action 3d composite cartoon designed to get kids in a bedtime routine. There were literally all age groups there to include a population of children, and I was impressed with the audience response. People laughed at the jokes and the gags, answered questions to the viewers, and seemed to enjoy the story (The title is "Softbear has a Secret"). It's really a relief from the animator's perspective when you get the response you were hoping for in the theater. Success. When it's over, its nice to see your name in the credits, but the most rewarding experience for me is seeing the characters on the screen, and being convinced. My first Hollywood screening in animation was an incredible experience. Part of me wishes I could sit down and watch it again- or at least relive this experience, I feel super good about my art right now. I had the opportunity to work with some very dedicated people, we threw our talents together for this project, and it came together very nicely. Awesome job, STP Production Crew.
06 July 2010
I personally can't get enough Chuck Jones. 'Nuff said.
Ray Harryhausen is inspiring as an animator- made me start looking at some serious stop motion stuff. Anyone remember the Clash of the Titans on TNT or TBS- old Turner network and all those mythical movies with the old school special effects? THIS is the man.
Through August 22 – An exhibition of the work of Oscar winner and master humorist Chuck Jones, representing his short animated films, features and TV specials, including “What’s Opera, Doc?,” “Elmer’s Candid Camera,” “Beep Prepared,” “Duck Amuck” and many others. More
Through August 22 – An exhibition showcasing the work of stop-motion animation and visual effects pioneer Ray Harryhausen (“It Came from beneath the Sea,” “The 7th Voyage of Sinbad,” “Jason and the Argonauts,” “One Million Years B.C.,” “Clash of the Titans”). More
25 June 2010
Thinking about some color for this one... now that's it's animated, the motivation for that is almost nil, but some color I think will make the cheese stand out a little better.
To make the action faster, I ended up cutting several drawings from the original (broke my heart after planning the poses) and the timing seems to be about right now.
16 June 2010
Animation of a rat batting a piece of cheese from a trap. Trap and cheese omitted for clarity. Work in Progress... some parts work, and others are kind of sticky. Rats are fun- they are easy to draw and classically smart. It's understandable why they make good cartoons.
Then there's the video (complete with timing issues)-
03 June 2010
Video of the drawings below. 24fps. The timing is off, it needs extremes and some inbetweens, but everything is there and it works. There are some things I would change for a character animation, but the spacing and mechanics for this movement are about where I think they should be, and there is plenty of room for overlap.
28 April 2010
24 April 2010
19 March 2010
13 March 2010
I used the wing flutter plans (posted below somewhere) to animate this butterfly in flight. This is actually a rough from my short (from a different camera, but it's the same animation). Used the alpha for the out placard of my demo reel. It put together nicely, only took a few hours from start to finish, and the best part was I had a good idea how to make it work before I sat down.
12 March 2010
12 February 2010
09 February 2010
Using my butterfly test as part of the placard for my demo reel. The top is with a straight alpha and no motion blur. The bottom has a motion blur of 0.75 (rendered that way before composite).
06 February 2010
26 January 2010
23 January 2010
22 January 2010
Some Ken Harris art- I like looking at this kind of thing. And here is a picture of the master. Pretty intense expression...